In Active Development

Project
Expanse

A large-scale open-world game built from the ground up in Unreal Engine 5.7. Custom systems, vast terrain, and a vision being forged in real-time.

Engine
UE 5.7
Studio
Savage Monkey
Status
In Dev
Platform
PC
scroll

The Vision

What is Expanse?

Project Expanse is an ambitious open-world game with large-scale terrain, custom gameplay systems, and a deep world being built entirely in-house. No cutting corners. No pre-built kits. Just grinding through the tech and coming out the other side with something real.

🌍
Open World
Vast, seamless terrain built with UE5's World Partition system. Exploration at scale with procedural and hand-crafted regions.
UE5 Tech Stack
Nanite geometry, Lumen global illumination, and custom C++ systems pushing the engine to its full potential on PC.
🎮
Custom Systems
Hand-built gameplay mechanics — no off-the-shelf solutions. Every system designed from scratch with full control over the player experience.
🎨
Original Art
All 3D models, environments, characters, and assets created in-studio. Total creative ownership from concept to engine.

Development

Dev Log

A rough timeline of what's been done, what's in progress, and what's coming.

Project Expanse — concept locked, engine scaffolding started
Done
World Partition terrain and base biome layout
Done
Core movement and character controller system
In Dev
First pass environment art and material library
In Dev
Gameplay loop prototype and combat system
Planned
NPC interaction and world event systems
Planned
Closed playtest / alpha access for Discord members
Future

Follow the Build

Dev logs, screenshots, and updates drop in the Discord first. Come watch it get made.

Chat